- Tanks with a free fluid surface are now available. They work in the same way as buoyancy meshes. Just add mesh as define how much fluid is inside it. DAVE will automatically determine where the fluid is.
- For definition of meshes: .stl is now supported as well as .obj
- An overview of all available properties of the nodes is added.
Note that Suzanne is the blender mascot.
There is a comparison with a GHS output for the model used in the video. This shows a very good agreement for this challenging model (free trim, tanks changing geometry). Thanks to Rob Hoekstra from http://www.seacamel.com/ for supplying the GHS model and output.